The coding programme that we have learnt this week is called Quartz Composer. This programme is very different from the previous two programmes we have learnt to date. Instead of being word based in which the coder inputs lines of code and then compile to see their composition, Quartz uses a more visual flow graph approach. The coder chooses a patch and then links the output functions of it to one another patches' input to create the code. I'm not going to lie, this programme was somewhat complicated at times, however the potential of this programme over the others is far greater..
A video of my composition. Unfortunately for some reason, Quicktime did not record this video in HD and it lags a bit in the video but meh..
My design process using the programme Quartz Composer is as follows:
I have now changed the halo radius from 70 to 503.3. This has completely disrupted the original form of the halos and are making them begin to diffuse into the background of the canvas. |
I have continued to do the above by decreasing the halo width value from 86 to 57.66 which has made the particles look as though they are green speckles on the canvas. |
I have then done the above but using the y-axis as well. Therefore when I move the mouse cursor along the y-axis the particles follow leaving behind a trail. Because the particles are coming out of the centre of the canvas and then disappearing back into the centre, the trail that is left behind begins to replicate a halo again. I am unsure whether or not I want to continue with using the mouse cursor along the y-axis also. Either way, below are a few screenshots of the movement and trail that is created when I move the mouse around the canvas. |
Duplicating particle system and other patches:
So I have duplicated all of the code so far in an attempt to blend the colours to create a cool effect when the two layers of particles overlap one another. |
I have changed the new particle colour to the 'Ice' preset from the crayon colour palette as it not only 'pops' against the black, it also complements the white well. RGB values of: R: 102, G: 255, B: 255. |
Next step was to change the blending more from 'over' to 'add'. This brightens the halos up a lot more when they overlap. |
Cursor positioning:
I have begun to feel as though the above composition is still quite basic and boring.. Therefore I have decided to change the code up a little more by using the mouse cursor to determine the positioning for both the particle systems. The particles now follow the mouse around the canvas leaving a trail behind that after a period of time begins to disappear.. |
Adding audio input:
I keep thinking that my composition needs another element to it. Therefore like my last composition, I have decided to use the audio input in order to add another dimension to this one in the fact that the size is now determined by the volume peak that is picked up by the iMacs microphone. It is then multiplied by 5 and then outputted as the following: |